Apple Shuts the Door on Adobe, Hard.

Of course. What did we expect? Nothing more than a childish move on Apple’s part – and that’s exactly what we got.

Just days after the release of the iPad, the same day as the iPhone OS 4 announcement,and just four days before the launch of the anticipated Adobe CS5, Apple banned the Flash CS5 Packager for the iPhone. You heard right- banned it. The ever-escalating war between Apple and Adobe has pushed Apple over the edge, and clearly they’ve had enough.

The wording in the old iPhone Developer Program License Agreement policy is as follows:

3.3.1    Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs.

However, the regulated lines read:

3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited).

For those developers who have been banking on this release? Their dreams are now crushed. Sorry, guys.

As for me? I took on learning ActionScript 3.0 when news of Apple’s plans broke back in October, so Adobe CS5 means very little to me… which is exactly what Apple wanted.

Article posted by: Adam H.
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One Response to “Apple Shuts the Door on Adobe, Hard.”

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